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Post by Madrius on Nov 4, 2012 20:41:04 GMT -5
Greth gracefully slinks behind the bar and draws his longbow. As he does so Mew runs down the length of the bar to try keep any attention off of Greth. Greth takes a deep breath and focuses on the hobgoblin near his friends and looses an arrow, and then assumes a stance that resembles that of a quick fox.
Move: B10 and roll stealth (Mew prevents me from taking negatives to stealth for moving more than 2 squares) [dice=20+9] Standard: Clever Shot [dice=20+10] (-2 if I don't have CA from the stealth check) vs REF on HG4 and [roll=10+4] damage. If hit the target is knocked prone.
EDIT: Minor: Aspect of the Cunning Fox stance. (I mentioned it in the fluff but not for the mechanics[rand=016526856459677226023328865412623821527843363583103950005094520748]
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Post by Madrius on Nov 4, 2012 20:41:38 GMT -5
[dice=10+4] damage[rand=0646030802745372266142994398251217718114866875112497979226289317]
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Daggar
Fish Salesman
Posts: 49
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Post by Daggar on Nov 4, 2012 22:15:48 GMT -5
Ilikan's charge is ill-timed, his weapon swings through the air where the hobgoblin was standing. Greth tries to sneak behind the bar to snipe at the goblinoids, and fires his bow at the nearest hobgoblin. His shot goes wide.
The hobgoblins continue to attack the patrons at random. Another wave of hobgoblins rushes into the bar, a smaller goblin is with them. The goblin throws something at the wall behind the bar. A flame sparks from the torch as it breaks a bottle of liquor open. The goblin then disappears under the table by the door. The area behind the bar starts to catch fire and it will spread fast. The new group of hobgoblins spread out and continue to strike at random patrons.
Hobgoblin1 vs bar patron [dice=20+6] Dmg=5 Hobgoblin2 vs bar patron [dice=20+6] Dmg=5 Hobgoblin3 vs Ilikan [dice=20+8] Dmg=5 Hobgoblin4 vs Arden [dice=20+6] Dmg=5 Hobgoblin5 vs Ilikan [dice=20+8] Dmg=5 Hobgoblin6 vs Deimos [dice=20+6] Dmg=5 Hobgoblin7 vs Sasha [dice=20+6] Dmg=5[rand=94933802493184371132935618957005340679004135510807027933199985681]
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Daggar
Fish Salesman
Posts: 49
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Post by Daggar on Nov 4, 2012 22:28:13 GMT -5
The elderly lady screams as her husband is killed by a hobgoblin. Ilikan takes a hit, but it is minor wound. Deimos also takes a wound. ((Everyone can take a turn, preferably in Initiative order))
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Post by s1n0rgy on Nov 5, 2012 0:38:51 GMT -5
Mechanics: Move: Shadow Jaunt -> B16, become insubstantial until start of next turn Minor: Draw Shortsword Standard: Sly Flourish vs. Hobgoblin 6, 1d6+4+2 vs. AC; Attack:[dice=20+7] Damage:[dice=6+6] [rand=4881875391583893264911004807874069320200942469099556114524603]
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Post by s1n0rgy on Nov 5, 2012 0:45:39 GMT -5
Silently listening at his seat at the bar, the shadar-kai attempts to assess the situation.
1. Hobgoblins, lots of them. 2. Fire. Hot. Will probably kill you if you don't move 3. OW! That bugger of a hobgoblin just hit you.
That last point really pissed off Deimos. "You'll wish you hadn't done that." In a puff of smoke, he's gone, only to reappear on the other side flanking the creature that took a swing at him ((Ps, forgot to add this to my AR, so it should be 19, not 17)), in a ghostly and shadowy form. He quickly draws his sword, and stabs at the creature in front of him.
((If my attack hit, sneak attack roll! [roll=12]))
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Post by s1n0rgy on Nov 5, 2012 0:45:56 GMT -5
[dice=12][rand=372765560168772948395048647653311499648015480488547923044902272522]
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Post by Madrius on Nov 5, 2012 8:17:22 GMT -5
((You will want to do two seperate roll=6 because it will bring the lowest you can roll to 2 and on average you will get around 6 damage. With just a roll=12 you can get a 1 and each number has equal chance of being rolled.))
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Post by s1n0rgy on Nov 5, 2012 9:28:30 GMT -5
good point. I wil, rememberto do that. thanks
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Post by TwilightKiwi on Nov 5, 2012 15:05:20 GMT -5
As the room quickly filled with goblins, Arden's shock turned to a grim sort of excitement. When the bandits had captured him, there had been no fight - they had simply knocked him cold from behind. During his rescue, he'd been too distracted making his escape to keep track of the chaotic battle. But here, combat was unfolding before him like a game board, pieces laid out on several sides, and already his mind was churning with half-formed plans.
Here, he was in his element. Here was the chance he'd been hoping for!
At the moment, the goblins had a better tactical position and superiority of numbers. He would have to do something about that if they had any chance at victory. Focusing on the veil that always hung at the edge of his senses, Arden began to slip back into the Feywild momentarily, glancing at the dwarf and giving hiim a wink as their forms began to waver and fade. A second later, he had stepped across the tavern, taking the battlemind with him.
"Protect the peasants!" he shouted to the mercenaries nearest him, then swung his spear at the closest goblin, trying to catch its attention to give the goliath an opening.
((Move: Fey Step to J16; teleport Lucius to K17. ((Minor: Draw longspear. ((Standard: Commander's Strike, giving Ilikan an attack against Hobgob2 with +4 damage if it hits. ((From here on, do you guys want me to roll for you when I grant attacks to speed things up?))
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Daggar
Fish Salesman
Posts: 49
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Post by Daggar on Nov 5, 2012 16:16:48 GMT -5
Ilikan is the Goliath Barbarian, Lucius is the Dwarf Battlemind. You need to be adjacent to the target of Commander's Strike, so I am assuming it is Ilikan who can attack Hobgoblin3.
As long as no one objects, it would be easiest if you rolled for granted attacks.
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Post by jflo2415 on Nov 5, 2012 17:48:54 GMT -5
(So if I read through everything correctly, Lucius is now on K17 standing next to goblin 2, correct? Assuming that it is here go)
Having been somewhat shocked at the abrupt onset of violence in the pub, Lucius had no opportunity to wonder at or argue with the strange Eladrin before suddenly finding himself on the other side of the room. But recovering quickly he hefted his warhammer and sank within himself finding pathways in his mind that he didn't fully understand, but used with relish. The power of his mind rushed out toward the goblin in front of him, followed quickly by a mighty swing of his hammer.
Minor Actions: Draw Warhammer and Battlemind's Demand on goblin 2 Standard Action: Iron Fist (Augment 1) on goblin 2 [die=20+6] vs AC damage [die=10+4] Effects: fire resistance 8 until the end of my next turn
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Post by jflo2415 on Nov 5, 2012 17:50:54 GMT -5
(sorry rolls didn't work)
[dice=20+6] [dice=10+4][rand=6667362204752862565277523826807794878912554122517685791475232691]
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Post by jflo2415 on Nov 5, 2012 17:53:48 GMT -5
(Questions: When plussing up a power with power points do I gain the augmented effects and the standard effects or just the augmented? If you gain all the effects then Lucius also has damage resistance 3 until the end of his next turn.)
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Post by TwilightKiwi on Nov 5, 2012 18:03:59 GMT -5
((Actually, Arden's got a reach weapon, so I could've used Commander's Strike to let Lucius attack Hobgob2. But yes, I meant for Ilikan to attack Hobgob3. Got their numbers mixed up. >_< )) [dice=20+8] [dice=12+4] +4 additional damage from CS.[rand=93974470393732198007433468010277375460944604128622506963997147977]
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Daggar
Fish Salesman
Posts: 49
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Post by Daggar on Nov 5, 2012 19:15:17 GMT -5
((Kiwi, you are correct. Your power has a range of MWpn. Just curious, how do you 'draw' a 10' spear?)) ((jflo, yes, the augment changes specific lines in the main power's entry))
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Daggar
Fish Salesman
Posts: 49
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Post by Daggar on Nov 5, 2012 19:40:08 GMT -5
Deimos appears behind the hobgoblin and thrusts his sword into its chest. The hobgoblin sighs as he slinks to the floor. Ilikan, following Arden's command, smashes the hobgoblin in front of him. The hobgoblin twitches once and lays still. Lucius caves the helmet of a hobgoblin and it crumples to the ground. Sasha stands behind her shield, hammer at the ready, waiting to strike the hobgoblins in front of her. The patrons start to scatter, fleeing from the bloodthirsty hobgoblins. The hysterical old woman cowers under the table. The men in the corner playing cards seem unwilling to leave while there is money on the table. ((End of 1st Round)) Ilikan & Greth can act.
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Post by spazz451 on Nov 6, 2012 8:51:23 GMT -5
With Arden's guidance Ilikan swings again at the goblin he missed, catching an opening Arden made. He begins to feel invigorated from the contest of battle. He then quickly spinns around, finding a another goblin at his back. He turns his large blade towards his next opponent. "Sasha, get it together!" he cries, seeing he frozen from the goblin's onslaught. After dropping his opponent he advances towards the door to slow the enemy's advance.
Mechanics: Ilikan dropped opponent: 3 temp HP Standard: Howling Strike, attack [dice=20+7], damage [dice=12+4]+[dice=6] Move: to G18 then H19 Minor: close door if I can reach. Otherwise I'll just wait for opportunity attacks.[rand=7331013071816415298634051112458190985716553404938328523044474423]
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Post by Madrius on Nov 6, 2012 13:39:55 GMT -5
Crunch: Move - to B9 and roll stealth [dice=20+14] (+9 modifier, and +5 more for having concealment due to Camouflage feat) Standard - Rapid Shot on 4 [dice=20+6] and 7 [dice20+6] (+2 to attack rolls if I'm hidden from them) Damage - [dice=10+4] and [dice=10+4] Minor - Shift to D8 (granted by stance after attacking)
Greth shakes his head a bit and his nostrils flare out. He is frustrated his first attack missed. He slinks to the very edge of the bar and crouches down, hoping the enemies don't notice him. He blends in with the shadow and readies two arrows at once. He lets them loose at the two nearest hobgoblins and then immediately leaps towards the back of the bar. Mew scampers to get closer to Greth.[rand=690736691467464086226620944216852685913429595536556604627985507]
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Post by Madrius on Nov 6, 2012 13:41:09 GMT -5
(Re-roll for attack roll on number 7 [dice=20+6]. Also, I'm a ninja!)[rand=061425958760082721987411146983504307050314010120928315451736561954]
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